![]() “The struggle of the game is that we were coming off ‘The Walking Dead,’ which is a mega-success, and people wanted to give us too much money,” Vanaman says.” People wanted to give us $20 million and then we’d have no control over the and they wouldn’t give us final cut. Is Henry being followed, or is his mind simply playing tricks with him? At numerous times late in “Firewatch,” I found it quite scary, though it never deviated from its core themes. Henry, as he comes across locked caves and random fences, starts to become haunted by all of them. Others who have landed in Yosemite have struggled at friendships or fatherhood. Cue drunken walkie-talkie flirting, and maybe you’ll feel a little guilty, or maybe you’ll simply be using it to see if Delilah knows more about Yellowstone’s mysteries than she’s letting on.ĭelilah has her own secrets, her own inept relationship history. When Delilah attempts to pry into Julia’s condition, the player, as Henry, can resist, or instead form a bond rather fast with this new friend. Sometimes Delilah sends Henry on an errand, and the two chat along the way via walkie-talkie. With a warm, sunset-hued art style from Olly Moss, the game feels inviting even as it starts to spin off the rails. Much of the game is simply walking around Yellowstone, traversing a cliff or looking for a way around a creek. ![]() “Firewatch” takes its time in the beginning, wanting Henry’s emotional state and that of the player to sort of meld. How do you deal with that? How have billions of people over the history of the planet managed to get through that? It was a big mystery to myself. Or somebody is going to get taken away from you in a way that’s just cruel. Eventually, your parents are going to die. “Before the game started, I was in this head space - a really low part of my life. “I wanted to create a character who I had a lot of empathy for, who was going to try and get through that alone, and then put him with someone else and see what happened,” Vanaman says. ![]() It isn’t long before we get the sense that Henry and Delilah are being watched, and the tone of “Firewatch” instantly shifts from sad to creepy. He’ll be there for the summer, alone, mostly, with his typewriter. He accepts a job in Yellowstone as an outlook, essentially assigned to keep an eye on campers and to help prevent forest fires. That’s key because Henry, a sort of pessimistic yet stubborn, no-nonsense guy from Wyoming - a man who loves his beer and his baseball - doesn’t know how to cope with what’s happening to his wife. I was with someone who just had career needs that were all over the world,” he says. “I went through a very challenging breakup in the middle of production of this game.
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